![]() In addition, even though your armor is solid, in the game you should still try to angle your ship as sometimes shells may have a chance to hit home and deal glaring damage. Hence it is advised to stay near ships that have solid AA suites such as cruisers for an AA "aegis" to be created. Being one of the biggest ships in the game, Yamato is constantly targeted by Aircraft Carriers, and despite the numerous AA guns, Yamato’s AA firepower is quite lacking when compared to other T10 battleships, so much so that a high tier carrier can still get planes through, making aerial attacks Yamato's greatest weakness. The guns, while having better accuracy than Conqueror, Montana, and Großer Kurfürst, are very unforgiving, with a 30 second reload stock, which can be decreased to just under 27 seconds at the expense of further reducing its abysmal turret traverse by using a piece of equipment. However, with a long rudder shift time and extremely slow turret traverse, one must plan all actions, or risk being caught off-guard and unable to react. With a turning radius of 800m and a top speed of 27 knots, she is also surprisingly maneuverable despite her large size, though still quite short of her real-life maneuverability. In the game, Yamato represents the upgraded 1945 variant while Musashi depicts the original version. She, along with her sister ship Musashi holds the record for best torpedo protection in the game, with a value of 56%, which is rather surprising considering that in real life, they both suffered from weak torpedo protection due to design flaws with the area joining the upper and lower armor belts. While her individual AA mounts are mediocre, the sheer number of AA guns, nearly 150 25mm AA barrels (in real life, 162 25mm AA barrels in the latest upgrade), and 24 127mm DP guns provide a mild deterrent, particularly against lower-tier carriers. Her guns have the one of the highest citadel hit damage of any round in the game, at 14800 HP per citadel hit. She has the fourth-largest hit points of any ship at tier X at a staggering 97200 next to Vermont’s 102800 Großer Kurfürst’s 105800, and Kremlin’s 108300. The pinnacle of all Japanese battleship design philosophy and possibly of the entire world, Yamato gains its place as one of the most solid battleships at her tier. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS". See Special Patches below.įor a comprehensive display of normally available symbols, backgrounds, and emblems, and the ones in your posession, refer to your Captain's Logbook in Port.Warning. Additional patches and backgrounds are available in the Armory, and a few from other sources. The components shown below drop in daily containers. There are many symbols and backgrounds available to choose from. Patches are composed of two parts: symbol and background, each of which is the captain's choice. Over top of your ship information in the bottom left corner of the screen when spectating a match postmortem.An enemy's patch or emblem will appear in the middle of the screen for a short time after he has sunk you in battle.Mousing over a player name in your contacts list or chat box in port.By mousing over a players name in the team lists, both on loading and in match.Patches and emblems are displayed in a few places in-game: Viewing Other Players' Patches and Emblems (The Privateer emblem is shown in the example image.)Ĭlicking the Insignia button brings up the patch/emblem selector screens - a series of menus showing the components and emblems available for selection. The currently selected patch or emblem is displayed just inside the upper left corner of the Port screen top bar. 4.2.5 Aircraft Carrier Performance Emblems.4.1.9 European Fleet Performance Emblems.4.1.8 Italian Fleet Performance Emblems.4.1.6 Pan-Asian Fleet Performance Emblems.2 Viewing Other Players' Patches and Emblems.
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